Today I spent two hours with AI building a little game for my kid — Bubble Words. The kid’s eyes lit up playing it, and this dad feels great. Below are real game screenshots — proof in pictures.
What it looks like




What’s inside
- 6 themes, 59 words: Animal Kingdom, Food Adventure, School & Stationery, Colors World, Numbers Kingdom, Daily Greetings (first-grade word list)
- Two modes: learn words with animations; test levels with 6 stages per unit, ending with a 20-second timed Boss stage
- Spell a noun correctly and the real object pops out: spell “dog” and 🐶 pops out with a “boop”, collected into the album
- Small details: distractor letters are deliberately chosen from confusable pairs like b/d/p/q, m/n; sound effects are synthesized with Web Audio; word and letter pronunciations use mp3
How it was made
I provided the requirements and rules, AI wrote the code, and I did the playtesting, nitpicking and detail tweaking. Two hours later, from an empty directory to a playable game.
I also sketched a four-panel comic to record it:
The happiest moment
The first time my kid spelled “apple” on his own, a red apple exploded on screen, and he turned around shouting: “Dad, look!” At that moment, I felt those two hours were totally worth it.
The game is here: Bubble Words. Feel free to bring your kids to play.